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Hi, I'm James!

I'm a Mechanical Engineer from Northeastern University. I am constantly seeking opportunities to use my knowledge and experience to iteratively develop solutions to expanding consumer needs.

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When I am not working, I enjoy playing volleyball, playing ukulele, and applying my knowledge as a certified SolidWorks professional towards design and fabrication projects. I take pride in my work ethic and fast-learning nature.

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Check out some of my experiences and projects below!

James Hon

MECHANICAL ENGINEER

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ABOUT

EXPERIENCE

EXPERIENCE

Sep 2022 - Dec 2022

Hardware Technical Engineer

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Generate, Boston, MA

  • Lead team of multidisciplinary engineers in technical development of multi-effect guitar pedal.

  • Designed panels and supports for easy assembly and manufacturing by laser cutting, CNC machining, and 3D printing.

  • Facilitated design reviews to provide feedback to team members and deliver project updates to clients on a regular basis.

June 2022 - Aug 2022

Mechanical Engineering Intern

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Synapse, Seattle, WA

  • Prototyped and fabricated various plastic and metal parts utilizing 3D printing, laser cutting, and waterjet cutting.

  • Conducted design validation testing including mechanical and lifetime tests for a variety of consumer products.

  • Participated in design reviews providing feedback to senior engineers about possible product improvements.

Jan 2022 - May 2022

Hardware Engineer

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Generate, Boston, MA

  • Collaborated with an interdisciplinary team to develop an augmented reality integrated ski goggle.

  • Led goggle frame design, utilizing Fusion 360 surface modeling tools to maintain aesthetics, comfortability, waterproofing, and ease of assembly.

  • Fabricated frame prototypes on a weekly basis using 3D printers and other makerspace resources.

Jan 2021 - June 2021

NERF Design Engineer

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Hasbro, Pawtucket, RI

  • Developed blaster test rig including interchangeable feeding systems, flywheel cages, motors, and battery supplies.

  • Led testing for ULTRA Speed blaster including motor voltage and current draw, dart velocity, and rate of fire.

  • Iteratively designed and tested an injection molded small target to reduce dart impact sound by 22.7% and meet updated sound level requirements for use in Elite 2.0 Face-Off Target Set and future multi-packs.

  • Composed user guides for sound level testing, kinetic energy density testing, and high-speed camera operation to streamline communication of testing procedures between engineers.

Jan 2020 - Aug 2020

Junior R&D Associate

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Nanotronics, Brooklyn, NY

  • Designed parts and assemblies using SOLIDWORKS, including miscellaneous ventilator components, prototype power tool ventilator, and 3D printer maintenance station.

  • Created engineering drawings and bills of materials corresponding to 100+ part assemblies including original nHale portable ventilator design and hair dryer air filter.

  • Produced detailed assembly drawings and manual diagrams for ventilator device mass production.

PROJECTS

PROJECTS
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SOAR Vending

SOAR Vending is creating a workout supplement vending machine for use in fitness centers. My capstone team developed a new agitating and dispensing mechanism for different powders.

Arctic Vision

Arctic Vision is an augmented reality integrated snow goggle. Through iterative designing and testing, I developed a frame design to safely store electronic components.

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Prototype Power Tool Ventilator

Initial conceptualization to CAD prototype of power drill driven Ambu bag ventilator.

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New NERF Target

Iterative designing, prototyping, and testing new plastic targets to satisfy updated sound level requirements. Mass produced and sold in the Elite 2.0 Face-Off Target Set.

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Imagine Analog

Imagine Analog is a budget-friendly multi-effect guitar pedal. As the technical lead, I worked with a team of multidisciplinary engineers to design a new enclosure and user interface.

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Dyson Vacuum Dock

CAD modeling from caliper measurements and FEA analysis of 3D printed wall mounted chargin dock.

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LEGO SOLIDWORKS Animation

CAD modeling from caliper measurements. Animation and rendering completed using SOLIDWORKS tools.

More information available upon request.

SKILLS

SKILLS

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RESUME

RESUME
CONTACT
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